![]() When the HogWarp mod does go into wide release, Yamashi confirmed that it will be open source, so users will be free to do or create whatever they like with it. As for a wider release, "it's very hard to say, hopefully we can release a proof of concept to everyone within this month, if everything goes according to plan!" Full functionality is still at least "a few months" away, however. (Yamashi also clarified, sorry to say, that a Stray Together mod is not in the offing: The pre-release work was related to "creating all the tools to help reverse engineer quickly and understanding the workflow," and that there was never actually a functioning Stray multiplayer mod.)Ī test build of HogWarp is available to Yamashi's Patreon subscribers, but they warned that people who sign up for it "have to expect something very barebones and buggy" at this early stage of work. ![]() As for how they got a test building running so quickly, Yamashi credited pre-release work on Stray, a very different sort of game, and a connection that baffled me for a moment until they explained that it uses Unreal Engine 4.27.2, the same as Hogwarts Legacy. Currently, Yamashi is working on HogWarp alone, although two members of the Skyrim Together team are "ramping up on the code base" with an eye toward joining the project. Hogwarts Legacy is a big, sprawling game, and its setting and storya tale of kids attending a massive, ancient magic schoolis a natural fit for some sort of multiplayer component.
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